Completed project · 2013–2017
Work-process-oriented competence development for the port of the future
Problem statement: Advancing digitalisation in ports (particularly at port terminals and in the area of industrial trucks) is leading to new competence requirements for skilled port workers. At the same time, competitive pressure among the north German ports is increasing, so that work processes tend to be viewed in terms of rationalisation and optimisation rather than their learning potential. Objectives: The aim of the ArKoH project was to develop a serious game for skilled port workers to support competence development.
Research question: How can work and learning be linked playfully in order to develop a learning format that addresses and involves employees who do not normally take part in in-company continuing training?
Research approach: Data were collected through work process analyses (loading and unloading operations in the field of offshore components), qualitative interviews and surveys.
Results: Development and testing of a serious game for the port sector; publications on the role and significance of gamification.

